🔊 Open-Sourcing tat, translations, and a new soundtrack

The tabletop audio tool is now an open-source project, and it's been translated into French, Spanish, Brazilian Portuguese, and Basque! Also: a spooky new soundtrack for Expert & Companion members.

🔊 Open-Sourcing tat, translations, and a new soundtrack

A new version of tat (the tabletop audio tool I made) is out now, v0.6.1, marking 2 major updates: new translations and open-sourcing the project. Also, supporters at the Expert and Companion tiers are getting an album of spooky sci-fi music/ambience by Extractor. More tabletop soundtracks to come :)

Languages

I commissioned several people to translate tat in its current form, and this latest version features the following languages:

Thank you very much to these wonderful contributors!

Open Source

I'm also happy to announce I've made tat a free open-source project under the MIT license! You can follow and contribute on GitHub, where I will be maintaining the project, and new versions will continue to be made available on both GitHub and Itch.

I'm open-sourcing tat for a few reasons.

First, I really like open-source software. I love the ethos behind it and I think it's produced a lot of truly incredible stuff. I always intended to go open-source with tat eventually, once I felt like I'd established a general vision/direction for the project. I feel like I hit that mark a while ago, and just hadn't found the time to actually take the leap into open source. This weekend, I made the jump.

Speaking of finding time, I have a lot of projects on my plate right now (including game design consulting work that I can't talk about...yet). As a result, it's become very hard to find the time to be the solo developer for tat on top of everything else. This has, unfortunately, led me to be slow to respond to tat issues and requests. I hope that the open invitation to contributors can spur some more development than I can muster on my own right now.

And speaking of contributors, I've gotten requests from numerous people eager to contribute to the project since the first versions of tat, as well as people hoping it would go open-source eventually. Rather than just continue to sit on it, I'd like to open it up to the community, and see what we can do together!

So if you're a dev and you'd like to contribute to this project, head over to the project page on github and check it out :) I'll be adding some more documentation over the next few weeks, and I'll be keeping an eye on it and maintaining it. Your help is much appreciated!

New Soundtrack

Finally, for those of you at the Expert and Companion tiers, as thanks for supporting tat development, a new reward has been added to your account page! It's the X-Class Station album by Extractor, a set of gorgeous, ominous, atmospheric music/ambience tracks evoking a seedy, treacherous space station environment, like Prospero's Dream from A Pound of Flesh! (It's the music from this video.)

These tracks are designed for use at the table while running sci-fi/horror RPGs like Mothership, and have been tested with tat, though you should feel free to use them however suits you best :)

Some links from Extractor:

  • 🎙️ An Ode To The End: Short podcast about futuristic (and not so futuristic) dystopias where extractor did the sound design and music. Most sonically similar to this pack.
  • 🎸 didi: Main band. Breeders-adjacent noise pop.
  • 🔊 kebarbz: Solo page. All releases donate 100 percent of proceeds to indicated organizations. Periodically updated with new music / causes.